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Working with the SRP Batcher

Tutorial
Intermediate
+10 XP
10 Mins
(26)
Overview
Summary
The Scriptable Render Pipeline (SRP) Batcher is a rendering loop that speeds up CPU rendering in Scenes with Materials that use the same Shader variant. To use the SRP Batcher, your project must be using either the Lightweight Render Pipeline (LWRP), the High Definition Render Pipeline (HDRP), or a custom SRP.
Select your Unity version
Last updated: December 14, 2021
2019.4
2019.2
2019.1
2018.4
2018.3
2018.2
2018.1
Language
English
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Working with the SRP Batcher