unit

Goal Driven Behaviour

4h 30m

What you will learn

In this project you will learn about the Goal-Orientated Action Planning (GOAP) architecture used to create intelligent agents that can set goals and plan at achieving them. Unlike Finite State Machines, actions and states are uncoupled, making for a very flexible system. You will build a GOAP system from the ground up and implement it in a simple hospital simulation.

Additional XP earned by completing the unit

+60