unit

The Physics of AI

1h 35m

What you will learn

In this project, you will be introduced to some of the fundamental principles in the field of physics and how they are used to move objects around in the game environment. The relationships between time, velocity and acceleration will be investigated and then applied in the creation of an automated shooting tank that calculates the angle of it's turret based on parabolic mathematics and the position of an enemy.

Additional XP earned by completing the unit

+60