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The A* Algorithm
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•+60 XP•1 Min
您会学到些什么
In this tutorial you will learn about the fundamental concepts used in the creation of Behaviour Trees. You will also take this knowledge and apply it in Unity by building a simple simulation scenario where a behaviour tree is used to define action sequences of a thief stealing a diamond from a gallery.
完成本单元可获得额外经验值
+60 XP