Submission 2 - Share your Work
Exercise
·
Beginner
·
+60XP
·
10 mins
·
Unity Technologies

If you went above and beyond in your VR room, the challenge, or your personal project for this Unit, please share screenshots or videos here!
This submission is part of the Create with VR course.
1. Overview
This tutorial is entirely optional.
If you are not interested in sharing your work, simply mark this step as complete, scroll to the bottom of the page above the Submission Gallery and select Skip submission and continue.
You can still successfully complete the course without sharing your work.
2. Share your work
We would love to see what you've created with VR!
Please take a screenshot of your project or do a screen-recording walking us through it, then post it here to share what you’ve made. You can take screenshots within the Unity Editor or try to capture footage directly from the device.
We highly recommend that you comment on at least one other creator's submission. What do you like about the project? What would be a cool new feature they might consider adding?
Additional resources on capturing footage directly from an Oculus device:
Note:
- Oculus devices cannot currently capture the microphone input during video recordings, but the app’s audio is recorded.
- Due to the variable refresh rate in videos, recorded audio will likely be out of sync from the video footage. To sync the audio and video perfectly, you may need to edit them in a video editing program.
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Submission Gallery

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Get ready for an adventure! Collect shiny fish, juicy apples, and even pick up the trash to keep the world clean. Move fast, grab them all, and see how high you can score!

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Submission 2 for VR Development Path
vr interactive living room
vr interactive living room

VR Interactive Living Room – Project Overview
This VR scene, built in Unity with the XR Interaction Toolkit, places users in an interactive living room. Players can turn on/off the radio and TV, read a notebook, try on a hat with on-screen prompts, and move around via teleportation. The scene features start and reset menus, haptic and audio feedback, and direct/ray interactions, showcasing immersive VR interaction and in-world UI design.

Shateki (shooting gallery) VR prototype gameplay footage
Shateki is a type of shooting gallery popular in Japan. The player is supposed to shoot at the desired prize with a cork gun to try to knock it off the platform.
canva
canva
Submission 2 of VR Room
The updated version of my work will be available at: https://github.com/smh997/vr-room

Firebreath Project
I added a "makeshift dragon" interactable and a shield. When Interacted, dragon breathes fire continuously, and player is able to use the shield to block the fire.