Module 6 Challenge

Tutorial

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Beginner

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+0XP

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90 mins

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(9)

Unity Technologies

Module 6 Challenge

Now that you’ve learned how to import, organize, and manage assets, it’s time to apply those skills in a real-world project! In this module, you’ll build a virtual showroom, a commonly used interactive visualization in industries like architecture, automotive, and manufacturing. You’ll learn how to set up a scene, arrange 3D models, apply materials, adjust lighting, and create a functional showroom that displays assets in an interactive environment.

By the end of this module, learners will be able to:

  • Set up the Scene Layout using primitives and imported models.
  • Position and align GameObjects to create a structured showroom environment.
  • Import and arrange 3D models for product visualization.
  • Apply materials and basic lighting to enhance the showroom’s appearance.
  • Use Prefabs to create reusable display elements.
  • Position and adjust a camera for an ideal viewing experience.
  • Save and test the showroom in Play Mode to ensure everything works correctly.

1. Challenge

In this challenge, you’ll create a simple virtual showroom scene with 3D models, lighting, and materials to showcase your asset management and scene organization skills.

Challenge Steps

  1. Build a basic room using primitives and apply materials to walls, floors, and objects.
  2. Import at least three 3D models from the Asset Store and arrange them in the showroom.
  3. Place point lights or spotlights to highlight key areas in the showroom.
  4. Use folders and proper naming conventions to keep the Project window organized.

2. Bonus Challenge

Create a second scene for another showroom and load it using the Multi-Scene Editing workflow.

Complete this tutorial