Module 6 Challenge
Tutorial
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Beginner
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+0XP
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90 mins
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(9)
Unity Technologies

Now that you’ve learned how to import, organize, and manage assets, it’s time to apply those skills in a real-world project! In this module, you’ll build a virtual showroom, a commonly used interactive visualization in industries like architecture, automotive, and manufacturing. You’ll learn how to set up a scene, arrange 3D models, apply materials, adjust lighting, and create a functional showroom that displays assets in an interactive environment.
By the end of this module, learners will be able to:
- Set up the Scene Layout using primitives and imported models.
- Position and align GameObjects to create a structured showroom environment.
- Import and arrange 3D models for product visualization.
- Apply materials and basic lighting to enhance the showroom’s appearance.
- Use Prefabs to create reusable display elements.
- Position and adjust a camera for an ideal viewing experience.
- Save and test the showroom in Play Mode to ensure everything works correctly.
1. Challenge
In this challenge, you’ll create a simple virtual showroom scene with 3D models, lighting, and materials to showcase your asset management and scene organization skills.
Challenge Steps
- Build a basic room using primitives and apply materials to walls, floors, and objects.
- Import at least three 3D models from the Asset Store and arrange them in the showroom.
- Place point lights or spotlights to highlight key areas in the showroom.
- Use folders and proper naming conventions to keep the Project window organized.
2. Bonus Challenge
Create a second scene for another showroom and load it using the Multi-Scene Editing workflow.