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AR Functionality

Project
Beginner
2 Hours
(34)
Overview
Summary
The goal of this project is to teach you how to set up an AR scene using Apple’s ARKit framework. After setting up the scene, you will spawn an object on a specified plane, and then rotate, scale, and reposition that object using two screen touch points (two fingers interacting with your screen).
Project Objective

  • ARKit
  • Mobile Touchscreen Interaction
  • ARSession
  • ARAnchor
  • ARSession Origin
  • ARCamera
  • AR Plane Manager
  • AR Point Cloud Manager
  • Place On Plane.cs
  • Tracked Post Driver
  • AR Camera Background.cs
  • Lean Touch Package
  • LeanScale.cs
  • LeanRotate.cs
Select your Unity version
Last updated: April 23, 2020
2018.4
Language
English