Zoe for Unity allows students to program interactive VR experiences without needing to code. In this project we are going to walk you through the basics of Zoe for Unity with a series of short activities. This project is a great start for students who are starting to use Unity to build Virtual Reality experience and will walk them through they need to know about Zoe and its functionalities.
Project Objective
Prepare a Unity Project and import Zoe.
Learn how to setup their Unity Scene and test that their VR device is working correctly
Learn how to create their first actions and conditions such as: snapping objects with each other, animating objects, launching sound based on user input, grabbing objects with controllers and creating chain reactions.