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Health system

Project
Beginner
+60 XP
1 Hour45 Mins
(137)
Overview
Summary
Health is the key stat that players need to keep track of in your game. In this unit, you’ll set up a functional health system and configure objects to increase and decrease the player character’s health.
Project Objective
By the end of this unit, you will be able to do the following:
  • Create a basic health system.
  • Configure collectible objects to increase health.
  • Implement static hazards to decrease health.
Select your Unity version
Last updated: September 04, 2023
2022.3
Language
English
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