Shrine of the Divine Moon
Made my own scene instead of copying the mood of a film shot/scene. Took a lot of trial and error to get the right mood. At least 30+ bakes and screenshots in total. But I only chose 6 of the cooler ones. pic 1: intense lantern point lights pic 2: point lights made less intense to match real candle intensity pic 3: dynamic objects (knights) lit up barely from baked light probes pic 4: (red moon) not rebaked yet from previous scene pic 5: (red moon) rebaked, its all red and cool now pic 6: (red moon) dynamic objects (knights) lit up red from re-baked light probes Tree lods changing kind of mess up the consistency of look of scene, but whatever. Learned blender to specifically model some of the props for this (torii gate, toro lanterns). Sculpted the terrain. Got the trees from unity's terrain sample scene. Got the knight models from asset store ("Toon RTS Units - Demo" by Polygon Blacksmith) Pretty cool