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Challenge: Adding custom Substance textures with 3DS Max

Tutorial
Intermediate
+0 XP
30 Mins
(10)
Overview
Summary
In this challenge, you will practice adding custom textures and materials, created in Substance, to your 3D model. You will pull the Lunar Module model into 3DS Max, create a texture in Substance, and apply this model. Finally, you will push the model back into Unity for continued use.
Steps:
  1. Import the model into 3DS Max.
  2. Unwrap the model's UVs.
  3. Add your custom mylar texture and material to the exterior of the body.
  4. Export the model back into Unity.
Select your Unity version
Last updated: May 02, 2023
2019.2
2019.1
2018.4
Language
English
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Challenge: Adding custom Substance textures with 3DS Max