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Creating a Global Post Processing Volume

Tutorial
Beginner
+10 XP
5 Mins
(175)
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Summary
Screen-based image effects add specialized filters to the application camera which can be used to drastically increase the visual quality of a project. Unity’s Post-Processing Stack replaces previous iterations of screen-based image effects and combines them all together in an easily configurable way. In this tutorial, you will learn to create and configure the post processing stack.
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Last updated: October 13, 2020
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Creating a Global Post Processing Volume