Unity Learn home
View Tutorial Content

Creating a Global Post Processing Volume

Tutorial
Beginner
+10 XP
5 Mins
(79)
Overview
Summary
Screen-based image effects add specialized filters to the application camera which can be used to drastically increase the visual quality of a project. Unity’s Post-Processing Stack replaces previous iterations of screen-based image effects and combines them all together in an easily configurable way. In this tutorial, you will learn to create and configure the post processing stack.
Select your Unity version
Last updated: October 12, 2020
2019.4
2019.3
2019.2
2019.1
2018.4
2018.3
2018.2
2018.1
Language
English
Creating a Global Post Processing Volume