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Creating a Global Post Processing Volume
Tutorial
Beginner
5 Mins
Overview
Overview
Summary
Screen-based image effects add specialized filters to the application camera which can be used to drastically increase the visual quality of a project. Unity’s Post-Processing Stack replaces previous iterations of screen-based image effects and combines them all together in an easily configurable way. In this tutorial, you will learn to create and configure the post processing stack.
Topics we'll cover
Language
English
Recommended Unity Versions
2018.1 and Above
Tutorial
Creating a Global Post Processing Volume