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Working with the FBX Exporter Setup and Roundtrip - 2018

Tutorial
Beginner
+10 XP
25 Mins
(5)
Overview
Summary
Unity and Autodesk collaborated to create a plugin that allows for easy transfer of 3D models between Digital Content Creation (DCC) apps (currently Maya and 3DS Max with others on the way) and Unity. This allows artists to test their models in the engine, make changes as necessary in their DCC of choice, and have those changes update in Unity in real time. What previously required multiple cycles of exporting from a DCC app and importing into Unity has now been reduced to two clicks of the mouse. In this tutorial, you will learn how to adjust and work with Autodesk files back and forth with Unity.
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Last updated: January 03, 2020
2021.3
2019.4
2019.2
2019.1
2018.4
2018.3
2018.2
Language
English
Working with the FBX Exporter Setup and Roundtrip - 2018