
unit
Player character and movement
Set up 2D player movement with Unity’s Input System. Learn to build basic character controller frame rate independent movement.
2 Mins

What you will learn
Configuring a player character to move in response to player input is a fundamental part of your 2D adventure game and the first stage of your development work.
By the end of this unit, you’ll be able to do the following:
- Create a basic 2D character controller
- Move the player character using Unity’s Input System
- Configure your game to be frame rate independent
Additional XP earned by completing the unit
+60