unit

Player character and movement

Set up 2D player movement with Unity’s Input System. Learn to build basic character controller frame rate independent movement.

2 Mins

What you will learn

Configuring a player character to move in response to player input is a fundamental part of your 2D adventure game and the first stage of your development work.

By the end of this unit, you’ll be able to do the following:

  • Create a basic 2D character controller
  • Move the player character using Unity’s Input System
  • Configure your game to be frame rate independent

Additional XP earned by completing the unit

+60