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How to ship a hit hyper-casual game
Tutorial
·
Beginner
·
+0XP
·
45 mins
·
11
(10)
Unity Technologies
Summary
1. How to find a new game concept
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2. How to run marketability tests for your prototypes
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3. Building out your hyper-casual game and soft launching
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4. Globally launching your hyper-casual game
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