
Submit your final project
Exercise
intermediate
+60XP
60 mins
Unity Technologies

In this final checkpoint, you will submit your “Clone with a Twist” project in order to earn your VR Development badge and complete the pathway.
1. Overview
In this final checkpoint, you will submit your Clone with a Twist project in order to earn your VR Development badge and complete the pathway.
2. Submit your project
To complete this mission and earn your VR Development badge, please submit your portfolio project. Sharing is optional, but it’s a great way to get feedback from your fellow learners!
Important: This submission is required to complete the VR Development pathway and receive your badge.
To submit your project, complete the following steps:
1. It may have been quite some time since you initially read the requirements for this project, so take a moment to review the criteria in the Clone with a twist tutorial. Remember, there’s no deadline for submissions; you can take all the time that you need to make sure you’ve met the requirements.
2. Check your published build one final time.
3. Record a video demonstrating your VR project.
4. Add a submission title and description. Include the video recording and the link to your repository or devlog in your submission. If you have additional details to share about your process or the project that you have created, you can share them in the description too.
5. Set who can view your submission:
- Public: Anyone who views this tutorial.
- Private: Just you.
6. Select Save and preview submission.
7. Check your submission preview and then complete the CAPTCHA test and select Submit and continue.
Please login to submit
Complete this Tutorial
Submission Gallery
Beat Boxer Project
A VR game inspired by Beat Saber, developed using Unity and the XR Interaction Toolkit. Slap the colored cubes to the beat, dodge obstacles, and try to complete the song without missing too many cubes!
Harry Potter_VR
This project is a prototype VR experience inspired by the magical world of Harry Potter. Users enter a virtual environment where they interact with enchanted objects using a wand. The core mechanic revolves around touch-based transformations—when the user selects and taps objects with the wand, each one responds with a unique magical effect: 🪶 Feather: Flutters into the air and begins to fly 🦉 Owl: Morphs into a shimmering water goblet ✉️ Letter: Ignites and burns away with a single touch The app allows users to choose which object to interact with, creating a playful and immersive experience. This is an early prototype focused on core interactions and visual feedback.
flappy bird
its a simple flappy bird game made in unity
Swap the card
When dragging card there is 2 constrain, 1st rotation and movement under axis
Immersive VR Disaster Response & Training Simulator
The VR Disaster Simulation System is an immersive training tool that prepares users for real-world emergencies like earthquakes, floods, and fires. It creates realistic, high-risk scenarios in a safe virtual environment, helping users practice decision-making, evacuation procedures, and survival skills. With interactive VR scenes, spatial audio, and haptic feedback, trainees learn to stay calm, identify hazards, and take the right actions during critical situations.
Juego final
Jueguito final
Vr development
like
Termino
Se finalizo