Goal Driven Behaviour

Courseskill_level.intermediate4h 30m
author

Penny de Byl

Course Overview

In this project you will learn about the Goal-Orientated Action Planning (GOAP) architecture used to create intelligent agents that can set goals and plan at achieving them. Unlike Finite State Machines, actions and states are uncoupled, making for a very flexible system. You will build a GOAP system from the ground up and implement it in a simple hospital simulation.

Languages available:

ADDITIONAL XP EARNED BY COMPLETING THE COURSE
+60
TOTAL XP POSSIBLE
200 XP
TOPICS WE'LL COVER
AI & Navigation
INDUSTRY
Games