
Penny de Byl
Course Overview
In this project you will learn about the Goal-Orientated Action Planning (GOAP) architecture used to create intelligent agents that can set goals and plan at achieving them. Unlike Finite State Machines, actions and states are uncoupled, making for a very flexible system. You will build a GOAP system from the ground up and implement it in a simple hospital simulation.
Languages available:
ADDITIONAL XP EARNED BY COMPLETING THE COURSE
+60
TOTAL XP POSSIBLE
200 XP
TOPICS WE'LL COVER
AI & Navigation
INDUSTRY
Games