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How to ship a hit hyper-casual game

Tutorial
Beginner
+0 XP
45 Mins
Overview
Summary
In this tutorial, you’ll learn how to ideate, design, and launch successful hyper-casual games. The first step of building a hit hyper-casual game is ideating a hit hyper-casual game concept. In this video series, you’ll learn the entire process of developing a hit hyper-casual game. We’ll cover the conceptualization phase, how to run marketability tests, building out the game and adding retention mechanics, and finally launching your game, from soft launch to global launch!
Language
English
How to ship a hit hyper-casual game