
GetComponent
Tutorial
Beginner
+0XP
5 mins
154
Unity Technologies

Cómo se usa la función GetComponent (Obtener el componente) para dirigirse a las propiedades de otros scripts u otros componentes.
Este tutorial está incluido en el proyecto Scripting para principiantes.
Previo: OnMouseDown
Siguiente: DeltaTime
1. GetComponent (Obtener el componente)
UsingOtherComponents
using UnityEngine;
using System.Collections;
public class UsingOtherComponents : MonoBehaviour
{
public GameObject otherGameObject;
private AnotherScript anotherScript;
private YetAnotherScript yetAnotherScript;
private BoxCollider boxCol;
void Awake ()
{
anotherScript = GetComponent<AnotherScript>();
yetAnotherScript = otherGameObject.GetComponent<YetAnotherScript>();
boxCol = otherGameObject.GetComponent<BoxCollider>();
}
void Start ()
{
boxCol.size = new Vector3(3,3,3);
Debug.Log("The player's score is " + anotherScript.playerScore);
Debug.Log("The player has died " + yetAnotherScript.numberOfPlayerDeaths + " times");
}
}AnotherScript
using UnityEngine;
using System.Collections;
public class AnotherScript : MonoBehaviour
{
public int playerScore = 9001;
}YetAnotherScript
using UnityEngine;
using System.Collections;
public class YetAnotherScript : MonoBehaviour
{
public int numberOfPlayerDeaths = 3;
}