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With over 750 hours of free live and on-demand learning content for all levels of experience, you’ll find what you need to reach your goals. Sign in to track your progress, earn badges, bookmark content, and get personalized recommendations.

Learning Pathways

Pathways are guided learning experiences that help anyone interested in breaking into the gaming and real-time 3D tech industries. Gain the skills you need to obtain a job, regardless of prior experience. Learn more about Pathways

Unity Essentials
 

Unity Essentials

  • 2 weeks

  • Foundational

  • +600 XP

New to Unity? This guided learning Pathway includes everything you need to get started.

Junior Programmer
 

Junior Programmer

  • 12 weeks

  • Foundational

  • +3000 XP

Ready to code? This guided learning Pathway will take you from zero to job-ready!

Creative Core
 

Creative Core

  • 10 weeks

  • Beginner

  • +3000 XP

Ready for more? Level up your core understanding of Unity with the creative aspects of the engine.

VR Development
 

VR Development

  • 6 weeks

  • Beginner

  • +600 XP

Ready to develop for VR? This guided learning Pathway will prepare you for a job in the VR industry!

Mobile AR Development
 

Mobile AR Development

  • 8 weeks

  • Foundational

  • +600 XP

Ready to create AR experiences? In this learning pathway, you’ll develop AR apps compatible with iOS and Android devices!

Explore Unity skills & features

Find tutorials, projects, and courses for every skill level.

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Popular topics

 to track your progress and save the topics you are interested in, to stay up to date with the latest tutorials and projects.

Live offerings

Live learning

Get live access to Unity experts and fellow creators to ask questions, get tips, and work through real-world projects together. Learn from instructors and each other as you build a community of creators through live sessions and dedicated peer groups.

Upcoming

Achieve Stunning In-Game Lighting with Unity 6 Adaptive Probe Volumes
November 14, 2024
12:00 - 1:00 pm UTC

Previously Recorded

Using the Render Graph System to Create Custom Render Features in Unity 6
October 31, 2024